
Warlock
As Chief Curator and Head of Acquisitions for the Arcane Archives of the Ultimyr Academy, Demnok Lannik was tireless in his pursuit of lost, rare and forbidden tomes. No cursed temple was so foreboding, no cavern path so treacherous, that any concern for his own survival could dissuade him from entering if rumors hinted that some pamphlet of primordial lore might still survive in its depths. However, so often did his investigations trigger the wrath of protector entities, that he finally found it necessary to master the arts of magic. He bent himself to learning sorcery with the same thorough obsessiveness that marked his quest for incunabula, becoming the most powerful Warlock of the Academy in less time than most practitioners required to complete a course of undergraduate work. Almost as an afterthought, he carved a staff of Dreadwood and summoned into it a captive spirit from the Outer Hells. And anticipating the day when he will have recovered every last lost spellbook, he has commenced writing his own Black Grimoire. It will undoubtedly be instructive.
Base STR
22 +2.4
Base AGI
10 +1
Base INT
25 +3.1
Move Speed
300
Attack Range
600
Base Armor
1
Attack DMG
27–37
Projectile
1200
Facets
Innate Abilities

Eldritch Summoning
Whenever an enemy unit dies while afflicted by one or more of Warlock's abilities, a minor imp is summoned that lasts for %minor_imp_duration% seconds and explodes on death. Imps will automatically seek out nearby units, favoring fatally bonded heroes, and will explode when reaching their prey.
- ·Minor imps have %tooltip_imp_health% health and explode for %tooltip_imp_explode% damage in a %tooltip_imp_explode_radius% radius.
- ·Minor imps do not explode if killed by enemy heroes.
Abilities

Fatal Bonds
Cooldown
42 / 34 / 26 / 18s
Mana
120 / 130 / 140 / 150
Binds several visible enemy units together, causing a percentage of the damage dealt to one of them to be felt by the others.
ENEMIES BOUND:
6
SHARED DAMAGE:
15 / 18 / 21 / 24%
DURATION:
18
BIND RADIUS:
700
- ·The shared damage type is the same as the type of damage inflicted.
An ancient incantation that links the vital energies of multiple lifeforms into one collective body.

Shadow Word
Cooldown
15 / 14 / 13 / 12s
Mana
110 / 120 / 130 / 140
Warlock whispers an incantation, casting a spell on a unit that makes it deal damage to nearby enemy units and heal nearby ally units. Target Unit will also heal or be damaged depending on whether they are ally or enemy.
HEAL/DAMAGE:
15 / 25 / 35 / 45
DURATION:
10
EFFECT RADIUS:
225
Demnok's arcane arts have a myriad of uses, allowing them to be powerful friendly enchantments or damaging curses.

Upheaval
Cooldown
60 / 50 / 40 / 30s
Mana
100
CHANNELED - A powerful slowing and damaging current that grows stronger as it's channeled. Lasts up to %abilitychanneltime% seconds. Enemies are slowed for %duration% second after leaving the area or the spell ends.
RADIUS:
575 / 600 / 625 / 650
SLOW PER SECOND:
11 / 14 / 17 / 20%
MAX SLOW:
55 / 70 / 85 / 100%
DAMAGE PER SECOND:
10
MAX DAMAGE:
35 / 60 / 85 / 110
MAX CHANNEL DURATION:
10 / 12 / 14 / 16
- ·The slow increase is based on length of the channel, not the duration an enemy was standing in the area.
Demnok manipulates space-time, impairing entire armies.

Chaotic Offering
Cooldown
165s
Mana
200 / 400 / 600
Summons a Golem from the depths, stunning enemies for %stun_duration% seconds. The Golem lives %golem_duration% seconds, takes reduced damage from spells, has increased Slow Resistance, has Permanent Immolation and Flaming Fists on attack.
SUMMON BLAST RADIUS:
600
GOLEM HEALTH:
1500 / 2250 / 3000
GOLEM DAMAGE:
100 / 150 / 200
GOLEM MOVEMENT SPEED:
320 / 340 / 360
GOLEM HEALTH REGEN:
25 / 50 / 75
GOLEM GOLD BOUNTY:
100 / 150 / 200
GOLEM ARMOR:
8 / 12 / 14
GOLEM SLOW RESISTANCE:
60%
HP/MANA REGEN TO BURN DAMAGE:
0%
- ·This ability destroys trees in its area of effect.
Demnok unleashes the captive spirit in his Dreadwood staff, causing destruction in enemy ranks.