
Silencer
Part of the seventh and final generation of a carefully designed pedigree, Nortrom was bred by the ancient order of the Aeol Drias to be the greatest magic user the world had ever seen. He was the prophesied one, the culmination of two-hundred years of careful pairings, a war-mage who would bring glory to the order, and destruction to their sworn enemies, The Knights of the Fold. <br><br>Raised with other young mages in a hidden cantonment among the hills of the Hazhadal barrens, the order's preceptors waited for Nortrom's abilities to manifest. While the other students honed their talents with fire, or ice, or incantatory spells, Nortrom sat silent and talentless, unable to cast so much as a hex. As the day of final testing approached, he still hadn't found his magic. In disgust, the preceptors berated him, while the children laughed. "You are no mage," the head of the order declared. Still, Nortrom did not slink away. He entered the day of testing and faced down the young mages who had mocked him. And then his preceptors learned a valuable lesson: a lack of magic can be the greatest magic of all. Nortrom silenced the young mages one by one and defeated them in single combat, until he alone stood as champion of the Aeol Drias, in fulfillment of the prophecy.
Base STR
18 +2.2
Base AGI
22 +2.2
Base INT
25 +2.9
Move Speed
290
Attack Range
600
Base Armor
0
Attack DMG
18–32
Projectile
900
Facets
Innate Abilities

Brain Drain
If Silencer kills an enemy hero, he permanently steals Intelligence.
PERMANENT INT STEAL:
1
- ·To permanently steal Intelligence, Silencer doesn't need to land the killing blow, as long as the enemy hero is killed within %permanent_int_steal_range% range of Silencer or was debuffed by Silencer at the time of death.
Abilities

Arcane Curse
Cooldown
22 / 20 / 18 / 16s
Mana
120 / 130 / 140 / 150
Curses the target area, dealing damage and causing enemy heroes to take damage over time and slowing their movement speed. Silenced enemies take %penalty_multiplier%x slow and damage. Anytime affected enemies cast a spell, the duration is increased. The duration is paused as long as the target is silenced.
DAMAGE:
16 / 24 / 32 / 40
INITIAL DAMAGE:
20 / 40 / 60 / 80
RADIUS:
350
BASE DURATION:
6
MOVEMENT SLOW:
-16 / -19 / -22 / -25%
PENALTY DURATION:
2
SILENCED MULTIPLIER:
1.25
- ·Affects creeps.
Nortrom's lack of incantations is less of a problem for him than it is for his adversaries.

Glaives of Wisdom
Mana
14 / 16 / 18 / 20 / 20
Silencer enchants his glaives with his wisdom, stealing his target's Intelligence with each hit and dealing additional damage based on his Intelligence.
INT TO DAMAGE:
35 / 50 / 65 / 80 / 80%
INT STEAL:
2 / 3 / 4 / 5 / 5
INT STEAL DURATION:
10 / 20 / 30 / 40 / 40
Although lacking in traditional incantations, Nortrom's pedigree of the Aeol Drias gives him uncanny wisdom, which he applies to physical combat.

Last Word
Cooldown
22 / 18 / 14 / 10s
Mana
100 / 105 / 110 / 115
Enchants a target, providing vision of them and causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires. Deals extra damage based on the difference in intelligence between Silencer and the target.
BASE DAMAGE:
120 / 160 / 200 / 240
INT DIFF MULTIPLIER:
1 / 1.5 / 2 / 2.5
ENEMY CAST TIMER:
4
SILENCE DURATION:
3 / 4 / 5 / 6
AOE:
- ·Channeling abilities will trigger this effect once the caster finishes its channel.
Nortrom ensures that spells uttered by his opponents will be their last.

Global Silence
Cooldown
120s
Mana
300 / 450 / 600
Silencer stops all sound, preventing enemy heroes and units on the map from casting spells.
FIRST DURATION:
0
SECOND DURATION:
0
DURATION:
4.5 / 5.25 / 6
- ·This skill works on invisible and Debuff Immune units, but gaining debuff immunity will remove its effect.
- ·Multiple Arcane Curses from Aghanim's Scepter Global Silence do not stack.
With a shock to the ground, all magic and sound pauses, and Nortrom fulfills his prophecy.