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Heroes/Sand King
Sand King
UniversalMelee

Sand King

InitiatorDisablerSupportNukerEscape

The sands of the Scintillant Waste are alive and sentient--the whole vast desert speaks to itself, thinking thoughts only such a vastness can conceive. But when it needs must find a form to communicate with those of more limited scope, it frees a fragment of itself, and fills a carapace of magic armor formed by the cunning Djinn of Qaldin. This essential identity calls itself Crixalis, meaning 'Soul of the Sand,' but others know it as Sand King. Sand King takes the form of a huge arachnid, inspired by the Scintillant Waste's small but ubiquitous denizens; and this is a true outward expression of his ferocious nature. Guardian, warrior, ambassador--Sand King is all of these things, inseparable from the endless desert that gave him life.

Base STR

23 +2.3

Base AGI

19 +2

Base INT

17 +2

Move Speed

290

Attack Range

150

Base Armor

1

Attack DMG

19–29

Projectile

900

Caustic Finale

Caustic Finale

PassiveInnate

Sand King's attacks inject a venom that causes enemy units to violently explode when they die.

EXPLODE RADIUS:

400

BASE DAMAGE:

20 / 40 / 60 / 80

DYING UNIT'S MAX HEALTH AS DAMAGE:

3 / 7 / 11 / 15%

DURATION:

4.5 / 5 / 5.5 / 6

An injection from Crixalis makes one brittle and as dry as the arid wastes, subject to implosive demise.

Burrowstrike

Burrowstrike

Point Target

Cooldown

14 / 13 / 12 / 11s

Mana

100 / 110 / 120 / 130

Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit<br><br> Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.

STUN DURATION:

1.2 / 1.4 / 1.6 / 1.8

  • ·Does not trigger spell block or spell reflect.

Crixalis often lies in wait, burrowing under the surface to ambush his adversaries.

Sand Storm

Sand Storm

No Target

Cooldown

40 / 34 / 28 / 22s

Mana

85

Sand King creates a fearsome sandstorm that damages enemy units and grants Sand King Invisibility while he is in it. The effect ends when Sand King leaves the area.

RADIUS:

475 / 550 / 625 / 700

DAMAGE PER SECOND:

30 / 50 / 70 / 90

BLIND:

0%

BLIND DURATION:

0

DURATION:

16 / 20 / 24 / 28

  • ·Sand Storm can be used to dodge projectiles.
  • ·Sand King briefly becomes visible upon attacking or using spells while in Sand Storm. Sand King will become invisible again in %fade_delay% seconds.

Some say Crixalis is a mirage; his carapace appearing then vanishing between the whirling sands of the Scintillant Waste.

Stinger

Stinger

Point TargetAOE

Cooldown

15 / 12 / 9 / 6s

Mana

35 / 40 / 45 / 50

Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage. Enemies within an innermost radius of %inner_radius% take %inner_radius_bonus_damage_pct%%% extra damage. Applies Caustic Finale and a slow to all enemies hit.

RADIUS:

230 / 250 / 270 / 290

BONUS DAMAGE:

50 / 75 / 100 / 125

SLOW DURATION:

4 / 5 / 6 / 7

MOVEMENT SPEED SLOW:

10 / 12 / 14 / 16%

Crixalis is certainly capable of mercy, but the soul of the sand finds few foes worth sparing.

Epicenter

Epicenter

No Target

Cooldown

120 / 110 / 100s

Mana

150 / 225 / 300

After a cast point of %abilitycastpoint% seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.

PULSES:

12 / 16 / 20

DAMAGE PER PULSE:

60 / 70 / 80

BASE RADIUS:

500

INCREMENTAL RADIUS:

13

MOVEMENT SLOW:

-30 / -40 / -50%

ATTACK SLOW:

-50 / -55 / -60

RADIUS:

0

DEBUFF DURATION:

3

EPICENTER DURATION:

6

  • ·The pulses are centered on Sand King, not where he first cast the spell.

Many an explorer was lost to the quicksands of the Scintillant Waste.