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Heroes/Juggernaut
Juggernaut
AgilityMelee

Juggernaut

CarryPusherEscape

No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.

Base STR

20 +2

Base AGI

32 +2.8

Base INT

14 +1.4

Move Speed

300

Attack Range

150

Base Armor

0

Attack DMG

22–24

Projectile

Instant

Duelist

Duelist

PassiveInnate

Juggernaut deals %front_damage_increase%%% more damage to targets that are facing him. Damage bonus always applies during Omnislash.

Blade Fury

Blade Fury

No Target

Cooldown

36 / 30 / 24 / 18s

Mana

120

Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%%, and dealing damage every %blade_fury_damage_tick%s to nearby enemy units. Applies a strong dispel at the end of the spin.

DAMAGE PER SECOND:

80 / 110 / 140 / 170

RADIUS:

260

DURATION:

5

  • ·You can use items during Blade Fury.
  • ·Juggernaut can still perform attacks while in Blade Fury. However, only units that are not affected by Blade Fury, such as wards or structures, will take damage from these attacks.

Yurnero's renowned katana techniques are feared by warriors and sorcerors alike.

Healing Ward

Healing Ward

Point TargetAOE

Cooldown

60s

Mana

120

Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at %healing_ward_movespeed_tooltip% movement speed after being summoned. Lasts %abilityduration% seconds.

MAX HEALTH PER SECOND:

2 / 3 / 4 / 5%

RADIUS:

400

HITS TO DESTROY:

1

  • ·The Healing Ward can be controlled.
  • ·Multiple Healing Wards do not stack.

Of the rituals learned at the Isle of Masks, tending wounds with a bit of voodoo magic has proven to be quite useful.

Blade Dance

Blade Dance

Passive

Gives Juggernaut a chance to deal critical damage on each attack.

CRITICAL CHANCE:

35%

CRITICAL DAMAGE:

130 / 150 / 170 / 190%

The last remnant of his heritage's commitment to bladework, Yurnero ensures that the style is remembered.

Omnislash

Omnislash

Unit Target

Cooldown

120s

Mana

200 / 275 / 350

Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration. DISPEL TYPE: Basic Dispel

SLASHES RATE MULTIPLIER:

1.4

BONUS DAMAGE:

25 / 30 / 35

BONUS ATTACK SPEED:

40

DURATION:

3 / 3.25 / 3.5

SLASH JUMP RADIUS:

425

  • ·You can use items during Omnislash.

'The fruits of discipline; with practice comes strength.'