
Bane
When the gods have nightmares, it is Bane Elemental who brings them. Also known as Atropos, Bane was born from the midnight terrors of the goddess Nyctasha. A force of terror too powerful to be contained by sleep, he surfaced from her slumbers, fed upon her immortality, and stole his vaporous form from her inky blood. He is the essence of fear. Mortals who hear his voice hear their darkest secrets whispered in their ear. He calls to the hidden fear in every Hero's heart. Wakefulness is no protection, for Bane's black blood, continuously dripping, is a tar that traps his enemies in nightmare. In the presence of Bane, every Hero remembers to fear the dark.
Base STR
23 +2.7
Base AGI
23 +2.7
Base INT
23 +2.7
Move Speed
305
Attack Range
400
Base Armor
1
Attack DMG
24–30
Projectile
900
Facets
Innate Abilities

Ichor of Nyctasha
Bane's attribute gains are always evenly distributed across all three attributes (items that grant +3 Strength will now grant +1 Str/Agi/Int).
Abilities

Enfeeble
Cooldown
22 / 17 / 12 / 7s
Mana
100 / 110 / 120 / 130
Deals damage every second and lowers the enemy's total attack damage and cast range.
ATTACK DAMAGE REDUCTION:
55 / 60 / 65 / 70%
CAST RANGE REDUCTION:
30%
DURATION:
9
DAMAGE:
12 / 18 / 24 / 30
Each tendril of fear that Atropos weaves increases the vulnerability of his victims to arcane and unknown arts.

Brain Sap
Cooldown
17 / 15 / 13 / 11s
Mana
120 / 130 / 140 / 150
Feasts on the vital energies of an enemy unit, healing Bane and dealing damage.
HEAL/DAMAGE:
90 / 160 / 230 / 300
Atropos finds no greater pleasure than to harvest the fear he creates.

Nightmare
Cooldown
25 / 22 / 19 / 16s
Mana
120 / 130 / 140 / 150
Puts the target enemy or friendly Hero to sleep. Sleeping units are awakened when damaged. If the target was directly attacked, the Nightmare passes to the attacking unit. Bane can attack and damage Nightmared targets freely.
ATTACK SPEED BONUS:
0
WALK SPEED:
0
DURATION:
3.5 / 4.5 / 5.5 / 6.5
- ·In the first second of Nightmare, the unit is invulnerable.
- ·Bane can wake himself from Nightmare.
- ·On cast, replaced with Nightmare End: Ends all ongoing Nightmares on any affected units.
A stolen prowess from the goddess Nyctasha is to put his prey into forever sleep.

Fiend's Grip
Cooldown
120 / 110 / 100s
Mana
200 / 300 / 400
CHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every %fiend_grip_tick_interval% seconds based on the unit's maximum mana.
MANA DRAIN PER SECOND:
5%
DAMAGE:
70 / 110 / 150
DURATION:
4.75 / 5.25 / 5.75
Victims of Atropos are frequently torn apart by vivid conjurations of their own nightmares.